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Viisual FX is inverse science

Artists are often the most intent observers of natural phenomena, and so it’s little surprise that the work behind digital characters such as Gollum or Gandalf’s horse is as intense as scientific research and indeed, relies heavily on the science. The latest fxguide podcast features Simon Clutterbuck and James Jacobs and gives a fairly potent glimpse into said intensity. The toolsets for simulating muscle, sinews, skin and fat are approaching a detail that must make scientists listen up and think “how can I get my hands on that?” Click the ape to listen in on a very interesting podcast.