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artEvolved… diplodocus w.i.p.

ahhhh… back to JarJar. (Yeah, I ask my wife what she thinks of my diplodocus and she says: looks like JarJar Binks. Forever branded, he is.

So… the ArtEvolved sauropod challenge: I hope to do two things. As I’ll be cutting down my ambitions for the challenge due to time constraints, I hope to 1) finish a model and 2) finish an illustration. My goal is to create both a detailed and viable creature as well as an image full of mood. My role models include Doug Henderson and Carl Buell. (I know: but if you don’t aim for the very top you won’t make it through the middle.)

mood01b

30 minute speed paint. Too much back light on the beasts… and nothing to really give them scale. I need something to lie in the flood plane between them and us, to show their size. Ideas?
edit: darkened them up a bit. Now I need an object for scale…

diplo2
BTW… hope to get into JarJar’s 3D model tomorrow. Above is how it now looks. Need dermal scutes and color maps…  also need to work out a style that isn’t too cg’ish.

update 1:
diplo_dentals01
Building some dental (and throat) scutes. First I make sure the proto-scute has reasonable uvs… then I go about duplicating and altering them.

update2:
diplo_dentals02
Tried a few duplication techniques and subsequently ditched them. Needed organic variation. Still… I lay them out in a line before positioning them on the dorsal ridge so that I can duplicate at least some of them.

update 3:
diplo_dentals03
That’s about as far as I’ll get today. And.. I want to have them all the way down his back and tail. That’s a lot of scutes!  More tomorrow. I hope.

There are 9 Comments to this article

Peter says:
10/17/2009

WOW! I love your speed paint! Could be a finished painting the way it is – looking forward to tomorrow’s progress! Could through a carcass of something in the floodplain for scale…

admin says:
10/17/2009

Thanks Peter! It’ll be tricky to get a painterly feel combined with readable details… and that with 3D. Look forward to seeing how it comes out myself.

Traumador the Tyrannosaur says:
10/17/2009

why not a washed out tree?

a pine or a conifer, as people know those are big

looking awesome

admin says:
10/17/2009

I thought about a tree… but then there’s not necessarily that much to clue off scale in trees. Think of redwoods with and without someone standing in front of it.
I’m tending towards Peter’s idea of a carcass. A ceratopsian or something that people associate with big, and its dwarfed by the sauropods.

Peter says:
10/17/2009

Carcass is good, though not a ceratopsian – they lived at different times! How about a stegasaur or a random ornithopod? An allosaur? Or a crocodile!

Traumador the Tyrannosaur says:
10/17/2009

Love the scutes

what types of duplication do you use. do you have surface replication options? surface replicators have become one of my favourite 3D tools

admin says:
10/18/2009

@Peter: oops. A stegosaur then. May try a tree too…

@Craig: not sure what surface replication is. Might be instances or replicators. Render loads faster, but I don’t use them as I hope to transfer the mesh into another software eventually for animation and rendering.

Rachael says:
10/18/2009

Very atmospheric. Beautiful. Limited palette has worked well here. I don’t think you need to add anything for scale. Every body knows they are huge.It may lose the graceful flow of composition if too cluttered?

admin says:
10/18/2009

Rachael, thanks. Hmmm…
I’ll do some paint-overs of all these variations for the continuation today!
Have to resolve a moire issue on my illustration and a few other chores. Hope to get at least an hour or two in…

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