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Sculptris; sculpting app

sculptris

Here’s another sculpting application, following in the innovative footsteps of the game-changer zBrush, competitor mudbox and the indy 3Dcoat. (sculpt by onim) What is very impressive is the haptic feel of the interface – this feels much less technical than artistic. Of course – its an early test version, but already very impressive. Kudos to Tomas Pettersson, from Sweden. I suspect we owe a lot to the long, dark winters up north. Check out his other, equally impressive projects and let him know you appreciate his openness!

By the way, I praised the aritistic feel that this interfacce conveys, but there’s no lack of impressive technical implementation in there. Check out the real-time mesh tesselation going on here, and the brush’s topology awareness:
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There are 2 Comments to this article

Beren says:
02/21/2010

Hey David, thanks, that looks very interesting. I cant try it out right now, being on a mac, but Ill sure keep an eye on it :)

admin says:
02/21/2010

Hi Beren. Let me know what you think of it when you’ve had the chance to give it a run. And.. maybe i should have added – don’t expect a full-feature app. ;-)

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