Here’s another sculpting application, following in the innovative footsteps of the game-changer zBrush, competitor mudbox and the indy 3Dcoat. (sculpt by onim) What is very impressive is the haptic feel of the interface – this feels much less technical than artistic. Of course – its an early test version, but already very impressive. Kudos to Tomas Pettersson, from Sweden. I suspect we owe a lot to the long, dark winters up north. Check out his other, equally impressive projects and let him know you appreciate his openness!
By the way, I praised the aritistic feel that this interfacce conveys, but there’s no lack of impressive technical implementation in there. Check out the real-time mesh tesselation going on here, and the brush’s topology awareness: